ColecoVision cartridge rescues and upgrades, including fire damaged games saved after the Mark Fixes Stuff house fire and the Super Game Module upgrade.
Two copies of Looping came out of my house fire, and one probably didn’t work before it. I clean both boards, rehouse them in 3D printed shells and test them.
Caverns of Titan wouldn’t start without a Super Game Module, so I built one: 32KB of SRAM, an AY-3-8910A and eleven logic chips, plus a thermal camera fault-find.
One PCB, one EPROM and one logic chip: building a 32K ColecoVision cartridge for Caverns of Titan, right up to the moment I find out what it actually needs.
Donkey Kong Junior came out of my house fire melted and burnt. I cut out the PCB, clean it, repair two broken traces with magnet wire and rehouse it.
A melted ColecoVision cartridge from my house fire, with no idea what game was inside. I clean the baked-on soot from its edge fingers and switch it on to find out.