Seven Commodore 64s of unknown condition, one untrusted power supply. I build and calibrate an OpenC64Saver from PCBWay boards, then put every machine through the same test.
Two copies of Looping came out of my house fire, and one probably didn’t work before it. I clean both boards, rehouse them in 3D printed shells and test them.
Caverns of Titan wouldn’t start without a Super Game Module, so I built one: 32KB of SRAM, an AY-3-8910A and eleven logic chips, plus a thermal camera fault-find.
One PCB, one EPROM and one logic chip: building a 32K ColecoVision cartridge for Caverns of Titan, right up to the moment I find out what it actually needs.
Four 16K ROMs on one 27C512, picked with a DIP switch: building the ZX External ROM board and testing ZX Diagnostics, DiagROM and more on a 48K Spectrum.